The Wine Staging team announced the release of version 2.8 of the open-source compatibility layer for running Windows programs on top of Linux-based operating systems.
Based on last week’s Wine 2.8 release, Wine Staging 2.8 is here with various improvements of its own, including a new mechanism for updating shared data time fields, which is required by various games like Star Wars: The Old Republic or by the Go programming language, as well as the ability to generate more functional 32-bit fake DLLs, which are used in the application as placeholders inside of Wine prefixes.
“The content of those placeholders does not matter unless applications try to load such files without using the Windows API, which some DRM / anticheat modules unfortunately do. With Wine Staging 2.8 you will now get a stub exception instead of a ran… (read more)
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