Today, June 1, 2016, Epic Games has had the enormous pleasure of announcing the release of Unreal Engine 4.12, a massive update for the 4.x stable series of the cross-platform and highly acclaimed game engine.
Unreal Engine 4.12 comes exactly two months after the release of Unreal Engine 4.11, bringing hundreds of updates, countless bug fixes across all platforms, a multitude of new features, and the initial implementation of some brand new technologies, such as the Vulkan Mobile Renderer.
Release highlights of Unreal Engine 4.12 include the successor to Matinee, called Sequencer, a real-time and non-linear animation and cinematics tool, which includes powerful features like live gameplay recording, cinematic cameras, and automatic keyframing.
“Sequencer allows for easier collaboration on large animation projects, because you can freely organize your sequences into as many assets as you want. Sequencer will offer to import your existing Matinee animations when you… (read more)
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