Krita 4.0 Digital Painting App Promises Big Performance Improvements, Pixel Grid

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  • Post Updated: April 3, 2024

If you’re wondering what’s going on with the development of the major Krita 4.0 release of the open-source and cross-platform digital painting app, the devs have a huge update for us today.

The Krita development team published earlier a detailed article on the new features and improvements that they implemented since the mid-June 2017 update, when they announced the availability of the very first development build of Krita 4.0.

A bunch of cool new features have been already implemented in the first Krita 4.0 development release, including Allan Marshall’s new airbrush system, Eugene Ingerman’s healing brush, Wolthera’s new and improved palette docker, and SVG-based vector layers.

To top that, the devs added an enormous amount of performance improvements to Krita 4.0, which fix all sort of issues from previous releases, such as lag problems, high CPU usage for pixel brush engines, brush rendering speed… (read more)

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