DXVK developer Philip Rebohle announced today the release of DXVK 1.9.3 as the third maintenance update to the DXVK 1.9 series of this open-source Vulkan-based implementation of D3D9, D3D10, and D3D11 for Linux.
DXVK 1.9.3 is here about four months after DXVK 1.9.2 to make the DLSS implementation work on supported games in combination with dxvk-nvapi, optimize the D3D9 shader constants for…